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Top 10 best dice games

13 oktober 2026

Dobbelland

Top 10 dice games

Ahoy there! Are you looking for a good dice game too? The Captain makes it easy for you with this top 10! Because in the land of dice games there are so many options that you soon cannot see the wood for the trees.

Fun fact: dice have been around for a very long time! We do not know exactly how they came about. A popular theory says that dice started out as the ankle bones (knucklebones) of hoofed animals, which people used to predict what would happen.

In ancient Egypt, people played the game of senet from around 3000 BC until the 2nd century AD. They used flat sticks with two sides, much like dice. The sticks showed how many squares you were allowed to move.

The oldest dice we know of come from a site in south-eastern Iran, the “Burnt City”. A game resembling backgammon was found there. This find probably dates from 2800 to 2500 BC!

Number 10: De Kwakzalvers van Kakelenburg Junior

De Kwakzalvers van Kakelenburg Junior (published in English as Quacks & Co.: Quedlinburg Dash) is an accessible, streamlined version of the original Kwakzalvers, which makes it ideal for the whole family.

The game has different levels, for beginners and more experienced players alike. Play the easy caterpillar variant with young players and the more challenging butterfly variant with experienced players.

Kakelenburg is famous for its quack market. But did you know that a big race is held on the day before the market?

With your mount, you take on the other players to reach the finish as fast as possible! To do that, you have to rummage for feed.

The animals love sugar beet, which helps them run faster. But give them dreamweed and they become sleepy and slow. Just like the original Kwakzalvers van Kakelenburg, this junior version has you rummaging in your bag for the best ingredients.

At certain points in the game you can buy extra feed tokens, which you add to your bag. Each token has its own effect, which leads to all sorts of surprises during the race.

Who will win the race to Kakelenburg?

Number 9: MLEM Space Agency

Let me take you on a journey to the year 2075. Just as they took control of the world, cats turned their gaze to a new frontier: space!

The crème de la crème of feline specialists now compete for cosmic dominance, with a determination not even matched by their lack of thumbs.
It is a fierce race, full of tricks and exploding rockets! Who will emerge victorious from this epic race, set their paws on the endless treasures of the Milky Way and become the true cosmic conqueror?

MLEM: Space Agency is a family game in which you step into the shoes of the fearless captains of cosmic expeditions. But wait, these are no ordinary explorers, they are cats!

These fearless felines conquered the Earth long ago with their unrivalled courage, and now they have set their sights on conquering the entire universe. But their clumsiness can lead to some purrfectly chaotic cat-astrophes.

Take the helm of a cosmic rocket, reach for the stars, or trust your feline instincts and jump out before everything goes up in flames. Fame and admiration from the whole meowing world await the most exceptional leader of the cat space agency. Get ready for an adventure that is out of this world!

Number 8: Clever

Clever (published in English as That's Pretty Clever!) is a real game for the upper years of primary school and for secondary school. It is a game that calls on maths skills, among other things, such as adding and multiplying numbers, and greater than, less than and equal to.
You can also use this game to practise a number of executive skills. Think of planning/prioritising and flexibility.


In this game, every turn gives you several options for filling in crosses or numbers. Because you work with bonuses, every choice affects what you write down. That makes the game very interesting for practising planning and prioritising. Encourage pupils to think aloud so that their options become clear. That helps them decide what the best choice is.


Making a plan in advance makes little sense, however, because you do not know what you are going to roll or what others will roll. That is where your flexibility comes in.


How clever are you?

Number 7: Spots

Dogs have spots, dice have spots. Cover all the spaces on your dogs and win! Spots is a game of dice, luck… and dogs!

Roll the dice and place them on your dog cards or bury them in the garden.
You laugh at your friends when they take too many risks and get caught burying too many dice in the garden.

But then they laugh at you, because exactly the same thing happens to you!
Spots is quick to learn, but offers enough challenge to keep every turn exciting.


This really is one of those games you hardly ever hear about, until you play it once and then wonder ‘Why have I never heard of this?? Brilliant!’. And now you have heard of it too 🙂

Number 6: Sky Team

Get ready for landing! Sky Team is a cooperative game, exclusively for 2 players, in which you play a pilot and co-pilot at the controls of an aeroplane.

Your goal is to work together as a team to land your aeroplane at different airports all over the world.

In silence, assign your dice to the right spaces in your cockpit to keep your aeroplane's axis level, control your speed, deploy the flaps, lower the landing gear, contact the control tower to clear your path and even drink a cup of coffee to sharpen your concentration enough to change the value of your dice.

From Montreal to Tokyo, discover 11 airports and 21 exciting scenarios inspired by real landing conditions. Wind, kerosene, leaks, traffic, ice… Every airport has its own challenges! Watch out for turbulence, it could be a bumpy ride!

Number 5: Clever tot de 3e macht

Another Clever?? Absolutely. Because we like this one just a little bit more than the first.


In Clever tot de 3e macht (published in English as Clever Cubed), new challenges and decisions await the players. The order of the dice you choose can be decisive for filling certain fields… perhaps even several at once. That makes the moment of choosing much more important than before. When choosing between points and bonuses, you need to keep weighing up which route leads to the perfect final result.


New ways to score and new bonuses bring new tactical challenges! Exciting right to the end.


• The third instalment in the Clever series, the dice sensation of recent years.
• All players play at the same time, so you never have to wait long.
• Very well suited to 2 players, and there is even a really fun solo variant.

Number 4: Cascadia Rolling Hills & Cascadia Rolling Rivers

Cascadia: Rolling is a series of puzzly flip-and-roll-and-write games featuring the habitats and wildlife of the Pacific Northwest!


Roll dice simultaneously, collect wildlife and complete habitat cards to fill in different environments in Cascadia. Use special actions to manipulate your dice and dynamic bonus cards to unlock powerful combos.


Although the basic rules are simple, every unique environment sheet has its own twist, so no two games of Cascadia: Rolling will play out the same!


There are two versions of Cascadia: Rolling: Hills & Rivers. You can play both versions with 1-8 players on 8 different maps!

Number 3: Pick-a-Pen Hackers, Riffen, Crypten en Tuinen

4 games at number 3? That is cheating! OK, not entirely, because these games really only differ in theme. And that says something: they are so much fun that there are already 4 of them!

Pick a Pen is a new generation of “Roll & Write” games. In this series, you actually roll pencils. This makes lots of different game mechanisms possible with the same components. But in every game, colouring in fields is at the heart of it. Will you score the most points?

In all versions, you roll the pencils, strategically choose a colour and score on your score sheet. Not exactly a die, but if the Egyptians were allowed to roll flat sticks, pencils are not far off!

Number 2: CoraQuest

CoraQuest is an exciting and accessible cooperative dungeon crawler for one to four people aged six and up (and their parents).

In CoraQuest, players work together to guide four adventurers as they explore a dungeon, avoid traps, find treasure, fight monsters and sometimes rescue a gnome called Kevin.

CoraQuest is a game that children and adults can play together and enjoy just as much. It is also a game that encourages creativity, offering encouragement and guidance for creating heroes, monsters and adventures to make CoraQuest your own.

CoraQuest started as a lockdown project for Dan (44) and Cora (8). They wanted to make a game that adults and children could play together and enjoy just as much.

And after extensive playtesting and development, they were so happy with what they had made that they wanted to share it with others.
You can even make your own characters and monsters! You will find all the resources on the CoraQuest site.

Number 1: Castles of Burgundy

At number 1, a true classic in which you roll two dice every turn. But do not be fooled. The Castles of Burgundy is much more than a dice game. It is a real expert game (so a bit tougher in terms of rules), but oh so good.

An expert game without luck, but with dice. That may sound strange, but the dice you roll determine the strength of the 5 possible actions you can take.

Thanks to this well-thought-out concept, taking your turn is very easy. The goal is to build up your kingdom as efficiently as possible and score more points than your opponent(s). Will you lay out new pastures, trade goods or go for a lucrative silver mine? Timing is everything, and keep a close eye on what your opponent is doing, because sometimes you need to build a boat to be first in turn order.

Finally, this game adapts fully to the number of players. Whether you play with 2 or 4 players, you will always have fun! In our experience, the best player count for this game is 2. On top of that, the box contains lots of different boards, so no two games are the same!